Posts: 401 Joined: July 23rd, 2012, 10:15 am Location: East Yorkshire uk eBay: Keyamon. Personally, I would wire up a CPS2 harness, but if you plan to use the Pandora for a while, the 2 items I linked will get you there. you're wrong. ** Marvel Vs. I just used the "kick" harness already in my cab. But I’m concerned that if I hook up my CPS2, i could be doubling the signal voltage with it trying to use both the kick and Jamma; or the Jamma pins are grounded making the kick harness think the button is always pressed. Ford wiring diagrams, electrical schematics, circuit diagrams - free download. tony starks Please Continue. Just plug and play. I'm trying to find information on the type of connector used for the Namco 246 kick-harness. Hi everybody, I am searching for the exact pinout of the EXAMU EX-Board kick harness. Regular price $22. Post by Mikeosoft » April 26th, 2011, 1:01 am. Well, for shits and giggles I plug in Xmen Vs Streetfighter but leave the kick harness off, again, expecting it to work minus buttons 4-6 for each player. Hi everyone. Installation Instructions: Follow the drawing below and connect the wire to the corresponding button shown, such as connect the blue wire to the player 1 ‘light kick’ button. SKU : H-MK1-CPS2-KHA-7. JAMMA boards that require this extra harness are referred to as JAMMA+ or. This is the latest item from JNX. As seen in the photos, it lets you use your existing CPS2 kick harness on either a CPS1 or Taito F3 PCB. This is a cable to connect the kick buttons on an arcade supergun with a DB9 connector. 7 posts • Page 1 of 1. and 4. 5. I currently have it connected like that but tieing in to the ground wire that was going from the kick harness to the jamma harness but nothing works. CPS2 I/O Interface is a simple adapter that plugs in directly to the CPS2 motherboard and allows you to power the CPS2 using a standard ATX power supply, and to connect the NeoGeo compatible controllers. Today I tried to hook up the remaining kick buttons for my CPS2 board. It also has a CPS2 kick harness plug, so you can easily play 6 button games in your JAMMA cab. Xian Xi said: The CPSX adapters are in stock on my site, just choose which one you need, either CPS2 to CPS1 (CPS2 harness on CPS1 PCB) or CPS1 to CPS2 (CPS1 harness on CPS2 PCB). UD Game Tech Undamned USB Decoder Extension Harness. Using the official Sega extra button loom ( 600-6227-10 ), this is how you wire a kick harness to the cab io's CN8 . Also, props to GiLL (a. Capcom CPS2 CPS3 ZN-1 ZN-2 kick harness for use in a SEGA Blast City cabinet. SC. but now that i actually have the cps2 boards it's way too small to be that (maybe kick harness for something else, like naomi or something?). Just plug and play. SC. JAMMA boards that require this extra harness are referred to as JAMMA+ or. #4. 96 mm) card-edge connector. Re: Kick harness pinout. I will be doing a run of jamma extender boards which feature HAS kick harness support. SC. As seen in the photos, it lets you use your existing CPS2 kick harness on either a CPS1 or Taito F3 PCB. Fri Feb 16, 2018 3:00 am. Cable Panel Kick Harness Capcom CPS1 + CPS2 2,8mm Control Panel Loom Wiring. 5DSA - 34 Pin male connector that can be used as a CPS2/3 --> CPS1 adapter in conjunction with H10P-SHF-AA for 6 button games. 0 currently supports only 4 buttons games (Can be modded for 6 buttons by adding two wires) v1. CPS2 only has one kick harness pinout, on the A board to the right of the JAMMA connector Unless you're talking about the CPS changer/1. You will want dip switch 1 and 2 on and 3 and 4 off. Arcade cabinet hardware and accessories. CPS 2 Kick Harness wiring configuration. CPS2 is also jamma so you can plug these into that cab just as well. Approximately 30 long. As you can see below the Capcom CPS2 kick harness has way more pins than the Mortal Kombat kick harness. Astro City kick harness is very similar to this (without the +5v)I'd like to be able to use the harness with both a Minigun and a Japanese control box that uses a CHAMMA-style pinout (buttons 4, 5, and 6 on 25/c, 26/d, and 27/e). Joined Oct 23, 2019 Messages 745 Reaction score 911 Location NJ. The volume up and down buttons in the harness have the same effect as the ones in the board. Before doing any work, the only thing done was with the wiring under the panel. Only 1/2 off, 3/4 on and only when holding button 6 down. Skip to content image/svg+xml Search. Hey, I'm looking for some guidance as I'm going to try to make my own Namco 245 kick-harness. This is a cable to connect the kick buttons from an arcade supergun with a DB9 connector to the kick harness connector on a CPS2 arcade board. I do have another question, my button 6 doesn't. Joined Feb 27, 2013 Messages 261 Reaction score 6 Location Otsego, Michigan. Regular price $22. $14. From $11. CAPCOM'S CPS-2 / CPS-III KICK CABLE HARNESS INSTALLATION GUIDE. Someone would need to hack them to make them work as standard CPS1 with kick harness, or you’d need to make some kind of CPS Changer to Jamma adapter, if I’m not mistaken. 187 disconnects attached to plug instantly into your extra buttons. $2. Yep understand, that's how I've done it. It has a connector for the factory CPS plug that will connect to the cabinets factory kick harness. v1. . Optional add-ons are individually priced as follows: Thats going to depend on the game, I have Lemony making me an adapter to allow for both to be connected at the same time but long story short is if you swap say an MVS which will use button 4 over the loom with say a CPS2 game you will still have to connect the kick harness for button 4-6 the adapter just saves me the time of having to open the control panel and and reconnect/disconnect the. The harness under the panel already seems to be daisy chained together 1. Brand New. dayum! $20 for a. (XRGB Mini pinout) 3. 00 +$16 shipping. Regular price $22. I tested this in a versus city cab that already had a 3s installed, so we know the kick harness wiring is just fine. B Board Labels. . Standardizing. 99 * Sold Out . - Cool lookin' plexi case. SC. I just tried to make it like the cps1/cps2 kick harness where it has 2 gnd points. SC. They also look nicer, because they're all encased in a colorful plastic (blue, green, black, and a coupl eothers I think). Joined Apr 18, 2003 Posts 885. Connects the Extra button harness under the CP through The CN8 header on the Blast City's IO to the Kick harness socket on CPS2/3 or compatible games/adapters. 00. Suicide. Hello, I need a sanity check because I have been at this for so long that I am ready to throw the whole thing away. Am I right in thinking that adding the optional CPS2 connector would let me use both superguns with the same cable (by plugging in the Minigun's CPS2 kick harness as an. Just plug and play. It can also be used onHi all My cabinet is wired up with a Jamma + Namco kick harness and currently has running a Teken tag tournament board. CPS2 Shock is a great resource for CPS2. Yep understand, that's how I've done it. Hello, I have namco nair clone with jamma wiring and a capcom kick harness. neogeoswordsman Guest. One of the CPS1 harnesses seems to be for a two-player fighter. But not sure which way it's wired, meaning ground could be what I'm thinking of as pin 9 resulting in. 3) The CPS1 kick harness going from CPS2-X2 adapter to the 6 microswitches. The video gets downscaled to the proper 15khz for Arcade. the Control panel is TE Connectivity Amp UP series 176277-1. I may stock the other connectors to connect to CPS1 and directly to the condenser at a later date. A typical JAMMA PCB supports only 1 joystick and 3 buttons each for 2 players. k. That'll be the easiest and cleanest way. Which kick harness is good 3. Waukesha, WI 53188. The DB9 pinout is based on the RetrThis is a cable to connect the kick buttons from an arcade supergun with a DB9 connector to the kick harness connector on a CPS2 arcade board. Also I didn’t need the volume up pin 32 and 31 since the volume buttons are also located next to the test switch on the cps2 hardware. Thanks! Forums. Optional inline housing to connect. Wired neo geo pinout. Everything works except buttons 5, 6 on player 2. CPS2/JAMMA Pinout Issues Thread starter FrizzleFried; Start date Oct 12, 2007; FrizzleFried Well-known member. I’m using some old usb cables for my 4 wire runs. FS - CPS 2 Kick / AvP or D&D 3/4p harness. Manuals for CPS2 games can be found here, feel free to add more. Whats the kick harness pinout. Enclosure. SC. The ground wires should be black, ground them. Our superguns have extended Jamma Pinout for 6 Button each player. Dec 9, 2002 #1 I know I'll need 2 (jamma and kick harness), but where do I purchase them? Any suggestions?On a real cab you would just wire the sticks with the kick harness. PascalP. The game specific cartridge has a CPU and the decryption keys held in a custom ASIC. Our superguns have extended Jamma Pinout for 6 buttons each player. There are 2 sets of 10 pin sockets, 1 set is specifically for the two Capcom fighters on. Forums. It is multipurpose and the game might use it for different input options. I connected the Kick harness to the proper P1 4, 5, and 6 buttons, but can't get button 6 to work. Blast City CPS2 kick harness - $22. It is both a Voltmeter and Pandora/Blue Elf JAMMA adapter. k. From $11. See. Pinout for SEGA System 1 / 2 Arcade games, such as Pitfall II, Sega Ninja, Choplifter, Wonder Boy in Monster Land, Heavy Metal and more. There's only 4 wires remaining on the Neo Geo DB15 cable that I haven't connected to any buttons. Just plug and play. 4 posts • Page 1 of 1. Wiring kick harnesses. The kit includes everything you need. SEGA Blast City Cabinet to Midway Killer Instinct 1 - 2 Extra Buttons (Kick Harness) Regular price $19. 1 Sega part number; 2 Pinout. arcadeotaku. If you have a Naomi 2 motherboard, you will not. JAMMA boards that require this extra harness are referred to. Pinout for JAMMA Arcade game systems. Mine (parsec) had db15 (neogeo) ports and a wiring diagram for all the directions and buttons. MENU. 5MM DOUBLE ROW SKT 34P HOUSING; Manufacturer Part Number: DF1B-34DS-2. $13. You're going to have to solder. Quantity. Menu board that runs a basic menu system. #3. My cab is fine cos when i plug my MVS back in everything works and all the buttons are fine :conf: so the screen isnt. This is a cable to connect the kick buttons from an arcade supergun with a DB9 connector to the kick harness connector on a CPS2 arcade board. SC. Here's the actual hardware in question, which has the auxiliary power connector (only used if JAMMA is unpowered). Kick harness pinout. 8mm Quick Disconnect Enclosure for 2. But they don't come with the wires. Re: CPS2 Kick loom - Keyway position? Post by Mayhem » November 9th, 2008, 10:59 am. 00. JAMMA boards that require this extra harness are referred to as JAMMA+ or. Joined Aug 13, 2004 Posts 16. 95. C $38. The printed holster of the LCD selector sits right on top of the I/O interface buttons and switches and obstructs the. 85 USD. Professional. Nov 18, 2004 #1I threw together a CPS2/3 Kick Harness Condenser PCB, so you can connect upto 5 CPS games in one machine (I couldnt get 6 to fit) Here is a preliminary design. 2. Some games (Street Fighter, Mortal Kombat, etc) which need extra buttons have extra connectors for these additional controls. As seen in the photos, it lets you use your existing CPS2 kick harness on either a CPS1 or Taito F3 PCB. There's no need at all to carry an extra ground for the kick harness. I believe the CPS2 connector housing is female 34 pin (2. CPS2 Kick Harness Connector Description: Rectangular Connectors 2. . . **If you need Midway H1 instead of CPS1, just put it in the payment notes or send mThis is the Namco 2X6 Kick harness adapter. 99. I believe the CPS2 connector housing is female 34 pin (2. If the second cable is to adapt the additional functions of the cps2 harness, such as test button, volume up and volume down, it is unnecessary. It boots but no controls work at all. It is literally just six wires with connectors crimped on each end and inserted into plastic housings. SC Capcom CPS2 - CPS3 Kick Harness to Microswitches / Buttons SKU : H-CPS2-KH-72-110 Weight : 75 g (2. With just the A board and the multi installed, playing SF2:HF, when I go into the test menu, P1 button 6 and P2 button 4-6 are randomly firing off - even though there is no kick harness hooked up (no difference if I. 99. SC. 99. $7 per connector with pins. 70 USD. You will also need to piggy back your ground wire from existing buttons to buttons P1 B4/5/6 and P2 B4/5/6 as there is no ground pin coming from the header. Thanks for the feedback. If someone got it it will be very helpfull. 88 oz) $11. Just plug and play. * Unlocked Character Selection. Cps-2 kick harness help. Add to cart Quick view. Approximately 30 long. Just plug and play. Jan 27, 2021. Connect the other end of the 10-pin kick harness to the AA connector on the Taito F3 PCB. Blast City PCB door byp ass - $6. The harness under the panel already seems to be daisy chained togetherKick Harness Panel 2 Players Sega Blast City Terminal Arcade Harness Wiring. . It is both a Voltmeter and Pandora/Blue Elf JAMMA adapter. --Added a 2 pin molex for power GND and 5v--Changed the pinout for the AV breakout slightly. 1 Input; 2. JAMMA doesn’t have the pinout for a 49-way, and 2) NBA JAM only used 8-way sticks. As seen in the photos, it lets you use your existing CPS2 kick harness on either a CPS1 or Taito F3 PCB. Like the other JNX kick adapters, it supports CPS1, CPS2, Midway H1, F3 and STV. Joined Jul 20, 2002 Posts 4,728. SC. For our tutorial will will be using a Capcom CPS2 and Midway Mortal Kombat kick harness. So I added my own kick harness to the Arpicade and then disconnected the CPS2 kick harness connectors (6 colored only, not the chained grounds) and connected the 6 wires from the kick harness. WTB: CPS1/CPS2 PCBs and Kick harness. Random history and trivia is now included for your reading pleasure. I recently decided to buy a Naomi Gd rom setup for my cabinet to play Capcom vs SNk 2. Just plug and play. Kick harness pinout. SC. Manuals. This harness adapter provides a hassle-free solution for connecting your cabinet's CPS2 / CPS3 kick harness to your CPS1 boards, allowing for a quick conversion. I suppose you could clip those off if it bothers you. As seen in the photos, it lets you use your existing CPS2 kick harness on either a CPS1 or Taito F3 PCB. Mar 25, 2019. With the part numbers linked from there, I ordered the kick harness board end connector (part no. New media New comments Search media. Two of them have matching molex connectors. $35. 18 posts • Page 1 of 1. What i'm looking for is the pinout of the CN4 connector on the Konami I/O jamma<>JVS board. items found . CPS2 kick harness interface. Astro City kick harness is very similar to this (without the +5v) You will also need to make a cable to connect each pcb to the condenser. $16. 8mm Crimp Terminals Female Spade Connector. In the case of Capcom's CPS-2 system board, the kick harness is a 34-pin connector that plugs into the side of the 'A' Board. DF1BZ-34DP-2. Installation Instructions: Follow the drawing below and connect the wire to the corresponding button. It can also be used onCapcom CPS2 CPS3 ZN-1 ZN-2 kick harness for use in a SEGA Blast City cabinet. LT1976 Posts: 3 Joined: October 10th, 2020, 4:20 pm Location: Norway eBay: Arthur_garcia. random CPS2 kick harness - $5 given to a local. Which jamma harness is good 2. I/O I managed to find a picture of this set up, can't find it now though of course, but it didn't seem possible to determine pin out from this. This is realized with an extra connector, and requires extra wiring and controllers with more buttons. The majority of games use a subset of this pinout. 99. Pinout of CPS-2 and CPS-3 kick harnesses are the same as the 4 player Naomi Capcom IO! Simply plug in and play! "Even historians fail to learn from history -- they repeat the same mistakes. 5RC is the connector and DF1B-2022SC are the pins for it. Random history and trivia is now included for your reading pleasure. Heyo, got my Darksoft CPS1 working last night -- awesome! I have a bunch of 4P harnesses for other companies, but not one for CPS1 or CPS2. Capcom CPS2 - CPS3 Kick Harness to Microswitches / Buttons. Without trying to tie in to ground, it would only work when pin out set to 1/2 off, 3/4 on and button 6 was held down. 52 USD. Since I wired my kick buttons to a common ground I didn’t need the two grounds for pins 33 and 34. My suggestion was to solder direct to the harness if your cab is wired for Neo Geo (as Neo Geo uses 4 buttons off the JAMMA harness, which Namco should have done. Dec 30, 2003 #1Re: Kick harness pinout. Mar 1, 2018. Joined May 10, 2004 Posts 4,671. Yep understand, that's how I've done it. This Supergun supports up to 6 action buttons per player via kick harness (included). Thread starter mr_b; Start date Jun 30, 2010; mr_b Windjammers Wonder. What's new. 00 USD 3 In stock Microswitch - Button Tab Width. Pinout for JAMMA Arcade game systems. B board labels for CPS2 games can be found here, feel free to add more. Regular price $15. CPS2, permitting it's a fighting game of some kind that uses 6 buttons, or one of their 3 player beat em up games are technically JAMMA+, meaning extra wiring beyond the JAMMA harness itself is required. Jan 28, 2014 #1. The pinout can be changed between Pandora/Blue Elf and JAMMA pass through simply by moving two jumpers. I’m using some old usb cables for my 4 wire runs. Top Rated Seller Top Rated Seller. i should get my games and monitor tomorrow. It can also be used onThis is a JNX CPS2/3 to CPS1/F3 Kick Harness adapter. Joined Jan 10, 2010 Posts 511. New posts New media New media comments New resources Latest activity. . cps2 has kick harness supergun Replies: 6; Forum: General Arcade Tech Help; CPS2 odd graphical errors. Someone would need to hack them to make them work as standard CPS1 with kick harness, or you’d need to make some kind of CPS Changer to Jamma adapter, if I’m not mistaken. I'm kinda curious though as to who he thought Waseem was. #1. 7 posts • Page 1 of 1. 77 USD. Feb 16, 2003. Wrestlemania. * Selectable Palettes. 99. Arcade cabinet hardware and accessories. Recalbox RGB JAMMA: now compatible with Kick Harnes…Focus Attack LLC Arcade & MAME Arcade Standard JAMMA Connector Pinout Joseph Howell July 12, 2018 15:35 Follow Q: I am wiring a JAMMA harness into a cabinet and do not have a wiring diagram. if you've ever seen a 7 button layout my preferred wiring method is: (1J) (2J) (3J) (4J) (4K) (5K) (6K)Joined Jul 20, 2002 Posts 4,699. The 2X6 is made for the Namco 246 and 256 systems with the 10pin kick connector. Just plug and play. CPS2/CPS3 Kick Harness Plug & Pinout; Pin Diagram for the Capcom IO board; Which wires in the 5-pin joystick harnesses are for which direction, ground on Seimitsu LS and Sanwa JLF joysticks; Arcade1Up: Can I install Sanwa or Seimitsu pushbuttons? Candy Cab Control Panel Compatibility Says 1 & 2 should be off with 3 & 4 on for 6 button jamma, but it should be 1 & 2 on, 3 & 4 off. Approximately 30 long. 8mm Crimp Terminals Female Spade Connector. 95 Allows using a CPS2 Kick Harness with a CPS1 PCB Add to Cart | More Details: Mike's Cocktail JAMMA Wiring & Power Supply Kit: SKU: CTJAMMAKITM Price: $159. No soldering required. You will also need to piggy back your ground wire from existing buttons to buttons P1 B4/5/6 and P2 B4/5/6 as there is no ground pin coming from the header. I've got the pinout but would rather not have to make my own cables. I am using a supergun that uses DB15 Neo Geo button connection. Ground Pins 33 and 34 Player 1 Easy Pin 19 Player 1 Med Pin 17 Player 1 Hard Pin 15 Player 2 Easy Pin 21 Player 2 Med Pin 23 When building a harness the hardest part is identifying the correct family. This same cab is also being used to play Groovy Mame via a PC. Many superguns can disable that with a jumper. The I/O converter converts the Naomi’s output (JVS) into the Jamma standard. p2 lk: p1 gnd: p1. 66 USD. That jamma nation x adapter is awesome!. Fri Feb 16, 2018 3:00 am. Well guess what – I’ve already done all the work for you and put it in a pretty spreadsheet that has Mortal Kombat/CPS1/CPS2 and Sega Controller (that’s if you want to use their connectors if you have spares like I did. Just plug and play. Blast City CPS2 kick harness - $22. Standardizing. Compatible with Sega Blast City Cabinets only. The easiest thing to do would be to find a matching connector to the connection you have right now to the CPS 1 and wire that to the connector that you need for the CPS 2. Small and unobtrusive. Feb 21, 2005. Location. how are the extra buttons on a CPS2 configured? Is there a menu built into the mobo for configuring the buttons done through the kick harnass? Forums. View. I plugged my CPS2 board in this morning with a phoenixed SFZero. . No 3-4 player CPS2 game uses the kick harness for. Other games that use an auxiliary button harness - "Kick Harness", include Namco fighters. My jamma to jvs adapter is the: SEGA ENTERPRISES,LTD. Connect your original 34 pin CPS2 connector and instantly convert it to a 10 pin CPS1 connector! Uses correct JST and HIROSE connectors and pins. I read that is version is just as good as a more expensive capcom i/o. Optionnal. The harness under the panel already seems to be daisy chained together Here are the full HAS JAMMA extension harness specifications: DIP switch to enable/disable buttons 4, 5, 6 outputs on the JAMMA connector. or Crimp Closed End Connectors. Capcom CPS2 - CPS3 Kick Harness to Microswitches / Buttons. It has a working 25" monitor, the control panel, the coins mech and the power supply. Post by cools » June 1st, 2010, 1:28 pm. CPS-2 wiring harnesses. Thread starter bartre; Start date Apr 17, 2023; For Sale bartre. Multi System kick harness for use in a SEGA Blast City cabinet. FWIW this could be done without modding any of the original wiring. Joined Jun 1, 2009 Posts 1,379. 00 / piece. Kick Harnesses are usually under $20, and are really simple to hook up. 00 * ArpiCade PCB Repair . it lacks any output pins however, and it. Any ideas why that would be the case? Buttons 1 to 5 work perfectly for each player, but button 6 just has no response. I just tried to make it like the cps1/cps2 kick harness where it has 2 gnd points. CPS2 Link wires with headers in rear. It can also be used onOur Ultra Supergun Arcade Jamma Neo Geo CPS2 SNK board is compatible with NEO GEO 15-pin controllers and Sega Saturn console gamepads. The JAMMA connector is a 3. For optional spinner switch only; connect the other. CPS1 and CPS2 kick harnesses for 1P and 2P buttons 4, 5 and 6; CHAMMA wiring for 2L12B at JAMMA edge with non-standard JAMMA wiring; Coin counter signal to increment cabinet coin count (Only works on 5V coin counters, not 12V) 8 buttons for P1 and 6 buttons for P2 (using custom CPS-2 kick harness)SKU: CAPCOM-H2. QTY 3 coin door harnesses from Konami four-player games. DIY. Just plug and play. * More Health for Enemies/Bosses with three players. k. I have also had 6+ different CPS2 fighters connected to the same harness with no issues. Fri Feb 16, 2018 3:00 am. This is the JNX Atlas. 5 hardware? I think he is talking CPS1 C board like SF2CEAdded the Sammy Atomiswave, Sega STV (as per Retro's request), Street Fighter II kick harness, updated CPS2 kick harness, and more Namco (Tekken) pinouts. The kick harness, also known as the extra harness or plus harness, is a set of additional connectors that allow arcade PCBs to have extra inputs beyond what the JAMMA wiring standard allows. This adapter comes with a 2-pin connector and power harness to add 5v to the adapter for devices that use it such as undamned's decoders. Madison, WI 53706. Joystick and button 1-4 inputs are mapped to the JAMMA edge connector, and buttons 4-6 are mapped to a CPS2-style kick harness connector. 99. May 23, 2003 #1CPS-2/3 KICK HARNESSES. The connector housing is the identical counterpart to the connector header mounted on the CPS-II / CPS-III 'A. . ToolsI noticed the River Service adapter has an 8-pin (6 buttons 2 ground) connector on it, and I was wondering if there's some standard wiring (that I can buy) that goes straight from there onto the ZN-2 or Tech Romancer PCB (which has a 34-pin connector) or if I just have to use a normal kick harness and wire it straight to the. « Last Edit: May 30, 2015,. Joined Jan 17, 2016 Messages 5,609 Reaction score 3,738 Location The Netherlands Jun 22, 2016. hey guys, I'm trying to make the kick harness plug into my astro city harness (via 10 way TE Amp Universal Plug) and I just noticed there's no ground pin on the kick harness, just the active pins for buttons 4, 5 and 6 (both P1 and P2). 1.